Video Games

Problem:

Game developers, artists, composers, and writers face rampant asset theft, unauthorized mods, unlicensed fan creations, and AI scraping of their worlds, characters, and lore. Tracking ownership, licensing, and reuse, especially across engines, platforms, and UGC ecosystems, is fragmented and hard to enforce.

How Creation Rights Solves This:

Creation Rights Management (CRM)

Creation Rights Exchange (CRX)

Example Scenario:

You are an indie developer who releases a game with a unique art style and soundtrack. A month later, a popular AI modding tool clones the visuals and music into another game. CRX detects the derivative use through the Content ID Layer, and the Smart License enforces attribution, monetization, or takedown, based on the creator’s preset terms.

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